Zero-G Animato String and Flute FX for Cinema KONTAKT
 

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Zero-G Animato String and Flute FX for Cinema KONTAKT



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Zero-G Animato String and Flute FX for Cinema KONTAKT







LIVE vs MUTATED
The Kontakt Instruments are divided into two top categories – Live and Mutated. The Live Instruments present the sounds as they were recorded – no effects, pitch shifting, time stretching or other audio trickery. You should use these for realism and expensive orchestral depth. The Mutated sounds have been bent and tortured every which way – time stretched, pitch shifted, effected, reversed, distorted and so on. Being built from real orchestral recordings they always exude organic class, even when the result is distinctly synthesized.
MICROPHONE POSITIONS
The performers were recorded at 3 mic positions: close, overhead and room. You can access each of these channels from the user interface. The mic positions each have their own character, and your blend will depend on your needs. The Close versions are great for dry, close-up intimacy. The Overhead versions have a rich, well-balanced clarity, while the Room versions are more wide and cinematic.
LARGE ENSEMBLE vs SMALL ENSEMBLE
The Live sounds are mostly presented in Large Ensemble and Small Ensemble versions – typically this will mean 6 to 16 players on the Large Instruments and 2 players on the Small Instruments. As you'll hear, the small versions give a more intimate sound while the larger versions have more power.
THE LIVE INSTRUMENTS
ATONAL ATMOSPHERES
These are looped, unpitched Instruments with a high degree of Mod Wheel control from delicate softness to screechy power. Generally speaking they have overtones of suspense and horror, and fall into the following sub-categories:
* Eerie Sirens: Here notes slide slowly around a semitone interval, producing an eerie emotional effect like 'things are going wrong, and something awful is about to happen'.
* Swarm: Here notes are played tremolo (rapid bowing (strings), or flutter tongue (flutes)), while moving rapidly and randomly around a one-octave interval. The effect is one of chaos, as if many bad things are arriving at the same time – perfect to represent insect swarm or zombie attacks.
* Sick Swirl: Similar to Swarms, but played legato not tremolo, the effect is one of nausea, vertigo and awful realizations.
* Pizzicato Swarm (strings only): Random pizzicato notes played across a one-octave range, this sounds like a swarm of many bad little creatures.
* Needle Swarm (strings only): Random col legno notes (played by tapping the strings with the back of the bow), similar in effect to Pizzicato Swarm, but the creatures are smaller and more scurrying.
* Air Needle Swarm (flute & piccolo only): Similar in concept to the string Needle Swarm, the effect is something like an attack of mechanical wooden birds.
* Solo Creaks (strings only): This set is velocity sensitive rather than Mod Wheel controlled and gives you a big set of cello and violin creaks, created by dragging the bow intensely against the strings. They might suggest squealing pigs or (say) a haunted house with an evil no-faced grandma rocking contentedly on her chair just before hurling knitting needles into your eyes. Or creaking old ships and taut ropes about to break.
PITCHED PADS
These are played on specific notes and spread across the keyboard so they can be used for chords or notes that harmonize with the rest of your score.
* Celestial Tremolo (strings only): Quiet tremolo notes with occasional loud notes, panned around so that the louder notes only hit randomly and sparsely, like the twinkling of stars. A good twinkling effect is with minor 6th or augmented 5th chords in the high registers, with a more tense and dark feel in the lower cello registers.
* Trembling Needles (strings only): Similar to Celestial Tremolo but played with the clicky taps of col legno (tapping the strings with the wooden back of the bow). The atmosphere is light, tense and expectant.
* Pizzicato Sea (strings only): Also similar to Celestial Tremolo but played pizzicato. Suits being played with a random cluster of notes to give a sense of dislocation and strangeness.
* Undulations: An oasis of beauty; gentle vibrato notes drift in and out, creating elegant natural movement while a chord is held down.
* Shivers (flute & piccolo only): similar to Celestial Tremolo but on flutes, the mood is suspended and tense.
* Sung Harmonics (flute and piccolo only): an unearthly sound created by the female flautist singing wavering notes that clash against the simultaneously played notes, creating strange harmonic interferences. Great for a feeling of otherworldly oddness.
RISES
These Instruments are velocity sensitive rather than reacting to the Mod Wheel, and generally consist of starting low and ending high. These sounds should be familiar from film scores and movie trailer music. The flute and piccolo versions also include extra fast rises and falls, perfect for suggestions of flying, wind or birds. As a usage tip, you can create your own custom rise sounds by playing different notes at the same time – they are designed to all end at exactly the same time. For example, you may wish to trigger all the pp rises together for a large ensemble but soft rise, or sprawl both hands across every note for a 100-player mega-rise.
THE MUTATED INSTRUMENTS
These heavily programmed sounds follow the same overall categories as the Live Instruments – Atonal Atmospheres, Pitched Pads and Rises – but they are no longer bound by the need to be as realistic as possible. For example they extend into bottom bass registers (rather than going no lower than the flute or cello bottom range), and come with a myriad of ear-catching sonic manipulations including filters, distortion, effects, EQ, compression, reversing, time stretching, pitch shifting, envelopes and LFOs. However, nothing was done for the sake of tweaking – every sound has an expressive purpose hinted at in its colourful title.
http://pixhost.me/pictures/1980871
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Zero G Animato String and Flute FX for Cinema KONTAKT

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