Tutorials
In this course, Todd Perkins shows how to use Flash Professional CS5 to create a game to play on iOS devices, using peripheral equipment such as the accelerometer and integration with a local database. The course focuses on developing the game from start to finish, including planning and preparation, character and animation background, creating interactions and evaluation mechanism and, finally, testing and the publication of the application. Exercise files are included in the course.
Topics include:
Asset Optimization
planning structure class gaming and visualization
Make the character and jump
Add sound effects
Collision Detection
Use a timer
Added support accelerometer
Create reusable classes
Test certificates and provisioning profiles Acquisition
animated background looping
Increase running speed
Troubleshoot performance issues
Presentation of the App Store
DOWNLOAD:
http://www.filesonic.com/file/692368564
Todd Perkins Lynda.com Flash Professional CS5 Creating a Simple Game for iOS Devices
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