PureBasic.v4.50.x86.x64
PROTECTION: RETAiL
SIZE: 08 * 4,77MB
DATE: 08/2010
URL: http://www.
purebasic.com
PureBasic is a native 32 bit and 64 bit programming language based on
established BASIC rules. The key features of
PureBasic are portability
(Windows, Linux, MacOS X and AmigaOS are currently supported), the
production of very fast and highly optimized executables and, of course
the very simple BASIC syntax.
PureBasic has been created for the beginner
and expert alike. We have put a lot of effort into its realization to
produce a fast, reliable system friendly language
In spite of its beginner-friendly syntax, the possibilities are endless
with
PureBasic's advanced features such as pointers, structures
procedures, dynamically linked lists and much more. Experienced coders will
have no problem gaining access to any of the legal OS structures or API
objects and
PureBasic even allows inline ASM
The main features of
PureBasicHuge set of internal commands (1100+) to quickly and easily build any
application or game
All BASIC keywords are supported
Very fast compiler which creates highly optimized executables
No external DLLs, runtime interpreter or anything else required when
creating executables
Procedure support for structured programming with local and global
variables
Full unicode support
Access to full OS API for advanced programmers
Easy but very fast 2D game support through dedicated libraries (DirectX
SDL, ...)
Easy and high quality 3D support based on OGRE
Optimal use of the available hardware by using highly optimized (assembly)
commands
Source code is portable between AmigaOS, Windows, MacOS X and Linux
Dedicated editor and development environment
Powerful integrated debugger and profiler to easily trace and analyze code
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PureBasic.v4.50.x86.x64-ArCADE.rar.html
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The main features of
PureBasic:
- A large set of built-in cross-platform functions (1100) allows you to quickly and easily create any application or game - To support all of the keywords of the default with the Basic - Fast compiler creates an optimized executable code - Create deployed by files do not require third-party DLL or interpreters - Full access to the OS API for advanced programmers - Simple and fast 2D engine for games (DirectX, SDL, HGE ...) - Easy and high-quality implementation of 3D-engine OGRE - Optimal use of available hardware - Sources for compatible between Windows, Linux, MacOS and AmigaOS for games and applications - Easy and compact environment (no need to install and works even with flash), built-in visual GUI editor - Integrated debugger facilitates the identification and capture software bugs
System requirements
: Intel Pentium 166 MHz or higher 64 MB RAM; 30 MB hard disk space; Windows 98/Me/2000/XP/Vista/7.
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