Tutorials
Learn the essentials of animation and creative methods f using Maya's animation tools. Contains over 5 hours of project-based training f aspiring animats and experienced artists seeking a refresher.
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Popular highlights include:
Overview of Animation Tools
Manipulating Animation in Graph Edit
Ghosting Animation
Expling Various Cycle Options
Editing Keys
Modifying Tangent Handles
Set Driven Keys
Creating Turn Tables
Outputting Animation f Preview
Copying and Pasting Key frames
Animation Curve Node
Dope Sheet
Motion Paths
Seamlessly Cycling Animation
Holding Current Keys
Insert Keys Tool
Breaking Tangents f Weight
Optimizing Key Frame Data
Animating with Constraints
Overview of Trax Edit
Fine-tuning Function Curves
Baking Animation Data
Simplifying Function Curves
Breakdown Keys
Buffer Function Curves
Lesson Outline:
1.??? Understanding Maya's timeline
2.??? Overview of Maya's playback controls
3.??? Expling Maya's animation preferences (part 1)
4.??? Expling Maya's animation preferences (part 2)
5.??? Various ways to set key-frames in Maya
6.??? Speeding up the key-frame process with Auto-key
7.??? Utilizing the set key tool to generate keys
8.??? Manipulating key-frames on the timeline
9.??? Middle mouse button dragging on the timeline
10.??? Using Display Key Ticks / copying and pasting keys on the timeline
11.??? Delving into the graph edit
12.??? Deleting key-frames in the graph edit
13.??? Scaling keys in the graph edit
14.??? Using Maya's copy and paste keys tool
15.??? Pasting key-frame data to other objects
16.??? Adjusting how our Function Curves (F-curves) interpolate
17.??? Wking with Buffer Curves
18.??? Modifying tangent handles f fine-tuning animation
19.??? Breaking tangent handles
20.??? Adding moving holds in animation using weighted tangency
21.??? Setting keys on animated attributes while preserving F-curve interpolation
22.??? Using set breakdown to proptionally move key-frames along Maya's timeline
23.??? Expling the graph edit toolbar
24.??? Ghosting animation sequences
25.??? Cyzling animation in Maya f efficiency (part 1)
26.??? Cycling animation in Maya f efficiency (part 2)
27.??? Animating seamless cycles
28.??? Animating objects along a motion path
29.??? Baking animation to regain control over each animated attribute
30.??? Optimizing animation data while preserving motion
31.??? Using character sets to ganize key-frames and to animate efficiently
32.??? Generating animation clips via Maya's Trax Edit f efficiency
33.??? Utilizing the Trax Edit to blend animation clips
34.??? Controlling attributes with set driven keys
35.??? Setting up driven key relationships with custom attributes
36.??? Overview of the Dope Sheet
37.??? Animating with constraints
38.??? Creating turntables quickly in Maya
39.??? Understanding Maya's animation node
40.??? Previewing animations in real-time with Playblasts
41.??? Render setting f outputting image sequences
Total Run Time: ??? 5:31:27
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Digital tutors Introduction to Animation in Maya
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