Digital-tutors : Animating Next-Gen Characters in Maya
 

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Digital-tutors : Animating Next-Gen Characters in Maya



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Digital-tutors : Animating Next-Gen Characters in Maya






Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.
Popular highlights include:
Rigging Techniques for Games
Scene Organization
Custom Shelves
Creating Control Objects with MEL
Constraints
Advanced Spline IK Twist control
Alias Attributes
Binding Techniques
Rotation Order
Follow-through
Exaggeration
Arcs
Timing and Spacing
Weight
Cycling Animation
Animated Transitions
Character Sets
Trax Editor
ScreenShot
Digital-tutors : Animating Next-Gen Characters in Maya
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http://www.wupload.com/file/61179791
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Digital tutors Animating Next Gen Characters in Maya

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